#pragma once

#include <libge/libge.h>

class Client;

class Window {
public:
	Window(Client* cli, const char* t, int w, int h);
	~Window();
	void Show();
	void Hide();
	bool isVisible();

protected:
	Client* client;
	bool visible;
	char title[64];
	int width;
	int height;
	ge_GuiWindow* win;
};
